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Thread: Work in progress - hexworld generator

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  1. #1
    Community Leader Jaxilon's Avatar
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    Oh yeah, these take me back to making planets for Gurps. I hope to see and hear more of this.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

    * Rivengard * My Finished Maps * My Challenge Maps * My deviantArt

  2. #2

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    Here are ten random results from my first mountain test. I think there's some good there, and some not-so-good. Without modeling plate tectonics we have no guarantee that mountains will always be realistic, so the question is: are they "good enough"? Does every world need to be a winner, or might typical usage involve generating a few worlds and seeing which one you like best? Program parameters could include how clumped-together the landmasses are, how frequent and how large the mountain ranges are, what the sea level is, and so on, so people would be able to tune the output.



















    My random map generators and GIMP scripts: http://axiscity.hexamon.net/users/isomage/

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