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Thread: Painting textures for sketchup models

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  1. #1

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    There's a great tutorial here for doing a ship's hull texture. The final result in the example is 'free to use', so far as I can see, so you may want to just use the end result in the example as your texture. If you want to avoid repeats, then using a procedural texture, rather than an image texture would be the way to go. Alternatively you can texture different faces or areas in different ways. What version of photoshop are using? If you're using CS4 extended or CS5 extended you can import the ship as an .obj and texture directly in photoshop (it's very good).

    Edit :: Had a bit of fun doing some texturing based on the tutorial ::
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