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  1. #1
    Guild Journeyer Avengeil's Avatar
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    Jul 2010
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    Greece
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    I redid the rocks using Jaxilon's method for depth. A big improvement.Thanks again.
    Also after a lot of playing around and thinking I was able to find a way to make the fences. I'm happy enough with them even though they are a bit small.My excuse is that I'm looking lokking at the map in a top-down view.
    Now comes the pit in the center.

    Click image for larger version. 

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    P.S. I have a feeling that the fence looks like ice cream cones or small trees put in a row.lol.

    Edit 1:I just noticed that the grid is barely noticable with that color.In the next post I'll have that fixed.
    Last edited by Avengeil; 09-04-2010 at 07:46 AM.

  2. #2
    Community Leader jfrazierjr's Avatar
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    Oct 2007
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    Apex, NC USA
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    Quote Originally Posted by Avengeil View Post
    I redid the rocks using Jaxilon's method for depth. A big improvement.Thanks again.
    Also after a lot of playing around and thinking I was able to find a way to make the fences. I'm happy enough with them even though they are a bit small.My excuse is that I'm looking lokking at the map in a top-down view.
    BIG tip, Always do bump maps and dodge/burn on a new layer set to 50% grey(or more than one layer if needed). This will keep your underlying objects from being directly modified and make it MUCH easier if you wish to add/change shadows in the future. For me, I always pick a light direction and use dodge on the direction the light is coming from and burn on the opposite side. I also think it would be a lot more consistent if all the objects have an outer glow, with the height of the object being being the basis for your size of the glow(ie, an football sized rock would have a smaller outer glow and a file cabinet would have a larger one. However, be careful with this so that you don't get the glow "to" big. Likewise, with your burn (again, on a 50% grey layer) it's nice to provide shadows away from the light source. Lot's a ways to deal with this, some more time consuming than others.
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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