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  1. #1

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    Welcome, TC! Glad to have you here.

    Quote Originally Posted by The Cartographist View Post
    1. Can somebody please explain to me the big deal about Campaign Cartographer? (Before I am stoned to death, let me explain myself, keeping in mind that my personal biases probably are the reason for this question.)
    * MOST of the work that I have seen generated from it doesn't really impress me.
    * This is a personal bias, but I prefer to look at maps on paper, and, unless I am mistaken (which is very possible), to print most of the work from that program would kill the average ink cartridge in about ten maps. I would much rather have a decent map on a piece of paper, than a very detailed, colorful map that I could only look at on a computer screen.
    * In MOST of the work that I have seen from CC, the result is a map that looks, well, computer generated, i.e. technical or futuristic and not "fantasy". What is the point of having a map of an ancient shrine to the elven gods if it implicitly looks like it was created using technology?
    No offense taken. I've been using Campaign Cartographer for about ten years now. I think it's important to remember that, first and foremost, CC is a roleplaying tool to aid non-artists to make maps for their roleplaying games. It isn't meant to be a graphics uber-program like Photoshop or the GIMP that the industry pros and many very talented amateur enthusiasts like you will meet here use for their maps. This is not to say you can't push CC to it's limits, like many of us here are doing. CC3, the latest version, has made it easier for the non-artist gamer to make maps in less amount of time while hiding the powerful CAD engine under its hood. But that engine is still there ready and waiting for those who want to put the petal to the metal and experiment with their own styles and creations.

    There are many styles of maps, from simple two color black and white drawings to elaborate photorealistic renderings like you'll see here, all of which are a matter of preference. Some folks like the photorealistic fantasy maps, others prefer the look of hand drawn maps. It all comes down to personal preference and the genre of the RPG (not to mention your ink cartridge budget!) I suppose.

    I don't consider myself an artist and first came to CC to aid my gaming experience. But over time, CC has become for me a hobby unto itself separate from gaming because I really enjoy the time I spend using it experimenting and creating, not necessarily for something I plan to use in a game. I always enjoyed making RPG maps on graph paper when I was a kid (and there were no PCs yet). CC appealed to my non-artist mindset with its CAD engine (rooted in science and engineering).

    With that said, membership in the Guild combined with CC3's new and improved support for raster images, however, has helped me to get in touch with the artist I never knew I had inside me. I've just begun experimenting with the GIMP, for example.

    Anyhow, I hope that makes sense. I look forward to seeing your work soon.
    jaerdaph
    JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales

  2. #2
    Community Leader NeonKnight's Avatar
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    Welcome;

    As most others have said, CC and it's latest CC3 is useful to aid the non-artistically inclined to make a maps.

    As to the sterile maps, well, that is (in my opinion) more a limit of the mapper not the program.

    I find CC3 so versatile one can use it to quickly make maps like the old D&D Mods of yesteryear (in fact, I know Jeardeaph has been helping out the Profantasy folks to bring this out as the December addition to the annual), to complex maps. These can then be exported to other software like Photoshop, GIMP etc to tweak even further.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
    Guild Adept Valarian's Avatar
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    Campaign Cartographer, as others have said, aids the artistically incompetent (like me) to produce half decent maps. Thos who have a modicum of talent can also use Campaign Cartographer to produce maps, but of much higher quality. The difference is that CC3 is a CAD package (using vector graphics) rather than an art package (using bitmaps). The difference then becomes ability to zoom in to the image without losing any sharpness.

    For examples of what an artist with talent can do with CC2/CC3, just have a look at Allyn Bowker's website. He tends to use Campaign Cartographer and can get amazing results without resorting to post-work elsewhere. (Although sometimes going in to Photoshop for post-work would probably be easier)
    http://www.darkleagues.com/fantasymapping/index.html
    http://www.darkleagues.com/fantasyma...ique-style.htm
    http://www.darkleagues.com/fantasyma...rlandviews.htm
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  4. #4

    Default Thanks, All, and Well Met

    Thanks for the various views on CC. It's really nice to go someplace new, ask a question, and have several people answer it almost immediately.

    Thanks, Valarian, for the links. Allyn definitely does some impressive work.

    Hopefully, I'll get something in the forums for people to take a look at.

  5. #5

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    Welcome to the Guild! I don't really have anything more to add to what has already been said. Like Arcana, I was a long time CC2 user but I now prefer using dedicated vector and raster drawing software instead. The biggest gun in CC's arsenal is its symbol library, which you will not find in programmes like Inkscape/illustrator or Gimp/Photoshop unless you make your own.

    If what you are after is a 'hand drawn' finish, then you might find that you are better off drawing your own individual symbols. The reason for this is that the human eye is incredibly adept at seeing repetition and when it sees it, 'computer generated' immediately springs to mind.

    CC does allow you to create your own symbols to complement the existing symbol library, but (and this is my own view) I always found editing and producing new symbols in CC2 quite difficult.

    If your preference is to look at maps on paper, then I would suggest you look at hand drawing your maps, scanning them and then editing / colouring them with a raster program like Gimp or Photoshop. To my mind this combination has delivered the best of both worlds for the creation of artistic, handrawn looking maps.

    If you would like to learn a little more about software options, have a look at this thread.

    Enjoy your stay at the guild!

    Ravs

  6. #6
    Community Leader pyrandon's Avatar
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    Cartographist, I'm giving you some rep because in just a few days of your having joined our community, you have posted often and been both friendly and helpful to absolutely everyone. You are a great member here!
    Don
    My gallery is here
    __________________________________________________ _______
    "Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]

  7. #7

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    pyrandon - thanks. Appreciate that. I've wandered through a lot of forums in my time, participated in a decent discussion or two, but, frankly, I have never found a community like this one.

    I realize that it is fed and mainly kept alive by a group of 5-7 people, and then there are lots of people who seem to stop in every once in awhile. I'd like to be (time permitting) one of the people that keep it going and regularly comment. Mapmaking is and has always been something that I appreciate and enjoy.

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