Welcome, TC! Glad to have you here.
No offense taken. I've been using Campaign Cartographer for about ten years now. I think it's important to remember that, first and foremost, CC is a roleplaying tool to aid non-artists to make maps for their roleplaying games. It isn't meant to be a graphics uber-program like Photoshop or the GIMP that the industry pros and many very talented amateur enthusiasts like you will meet here use for their maps. This is not to say you can't push CC to it's limits, like many of us here are doing. CC3, the latest version, has made it easier for the non-artist gamer to make maps in less amount of time while hiding the powerful CAD engine under its hood. But that engine is still there ready and waiting for those who want to put the petal to the metal and experiment with their own styles and creations.
There are many styles of maps, from simple two color black and white drawings to elaborate photorealistic renderings like you'll see here, all of which are a matter of preference. Some folks like the photorealistic fantasy maps, others prefer the look of hand drawn maps. It all comes down to personal preference and the genre of the RPG (not to mention your ink cartridge budget!) I suppose.
I don't consider myself an artist and first came to CC to aid my gaming experience. But over time, CC has become for me a hobby unto itself separate from gaming because I really enjoy the time I spend using it experimenting and creating, not necessarily for something I plan to use in a game. I always enjoyed making RPG maps on graph paper when I was a kid (and there were no PCs yet). CC appealed to my non-artist mindset with its CAD engine (rooted in science and engineering).
With that said, membership in the Guild combined with CC3's new and improved support for raster images, however, has helped me to get in touch with the artist I never knew I had inside me. I've just begun experimenting with the GIMP, for example.
Anyhow, I hope that makes sense. I look forward to seeing your work soon.