Very nice lighting and textures. The objects are lovely too. Great work. 250 layers! Wow!!!
Very nice lighting and textures. The objects are lovely too. Great work. 250 layers! Wow!!!
looks great cadric - the only thing that jumped at me were the plank bridges at the digging - you'll want to anchor those planks to the floors with harder closer shadows, right now they are floating in space ... have some rep
regs tilt
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Very Good.
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Thanks for the replies and suggestion
I got a preview ready of area 18. One of the more "exciting" area's of level 2 (technically its level 3, but I'm adding it to this level)
It is still missing doors, rubble and some raised area's, but otherwise I'm almost done with it.
Oh and I am going to redo the crystals at some point, since they are not my own work. I just don't know how to do them right now. So the replacements here will do for now.
This is a more overall view of level 2. Allot of details are missing. But there is more detail in Area 18 now.
The raised floor in area 18 was pretty hard to do because of the blood flowing down, the rubbles from the broken wall and getting the shadows to fit.
But I do think it turned out ok
Ps. Look at the bottom part of the map. The top is mostly empty...
Last edited by cadric; 02-18-2011 at 03:56 PM. Reason: More info..
Beautiful maps Cadric. I love the coloring and the objects are pretty slick.
Have you dressed your dungeon lately?
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Absolutely stunning work! I am definatley borrowing these for the keep parts of my campaign.
How's it coming with level 2?
that's awesome Do you have any tips fro creating really wellmade maps(like yours), how did you create the square pattern, where do you get your textures from? i have been really inspired by your work, and will probably try to create some maps of my own for the future adventures of my D&D group, all because of you Cheers mate