Results 1 to 10 of 33

Thread: Yet another, H!: Keep on the Shadowfell map

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default

    Absolutely stunning work! I am definatley borrowing these for the keep parts of my campaign.

    How's it coming with level 2?

  2. #2
    Guild Apprentice cadric's Avatar
    Join Date
    Sep 2010
    Location
    Denmark, Frederikshavn
    Posts
    37

    Default

    Quote Originally Posted by Pingomannen View Post
    Absolutely stunning work! I am definatley borrowing these for the keep parts of my campaign.

    How's it coming with level 2?
    I have been working on a couple of other maps. But I will begin on this again soon. Level 2 should be fairly quick to finish, since it's mostly just beds, crates and doors that are missing from it..

  3. #3

    Default

    that's awesome Do you have any tips fro creating really wellmade maps(like yours), how did you create the square pattern, where do you get your textures from? i have been really inspired by your work, and will probably try to create some maps of my own for the future adventures of my D&D group, all because of you Cheers mate

  4. #4
    Guild Apprentice cadric's Avatar
    Join Date
    Sep 2010
    Location
    Denmark, Frederikshavn
    Posts
    37

    Default

    Quote Originally Posted by Pingomannen View Post
    that's awesome Do you have any tips fro creating really wellmade maps(like yours), how did you create the square pattern, where do you get your textures from? i have been really inspired by your work, and will probably try to create some maps of my own for the future adventures of my D&D group, all because of you Cheers mate
    I can't give you any pro tips, since I'm a newbie myself and this is my first map I started with
    However I can tell you how I got started with making maps and getting pretty good looking textures fairly quickly. I got Filterforge at a holiday sale. With it you get 1000's of textures, that is easy to scale, color and recreate for your own purpose. It's a really good photoshop plugin. It will even work standalone. But it's best to use with photoshop.
    As for the objects I mostly just create them myself from scratch. It's easier then it looks once you get started. Get a reference of what you want and just start making it. And with filterforge you also will have a easy time giving your objects textures.

    So the main thing I would recommend is getting filterforge if you already have photoshop. BUT wait for them to have a sale. I got the basic version 75% off. Or else it's pretty expensive.

    Everything thing else is just layers upon layers of items that all create what you see. 1 layer with cracks, 1 layer with dirt, one layer with slime etc.. Download the .psd I have linked in one of the other posts to see how I created this.

    Oh and remember to check the turtorials here. Many of them are very good at getting your started.
    And one last thing. A good little filter for creating your grid is this: Grid Generator
    Hope that helps
    Last edited by cadric; 04-14-2011 at 10:57 AM.

  5. #5
    Guild Apprentice cadric's Avatar
    Join Date
    Sep 2010
    Location
    Denmark, Frederikshavn
    Posts
    37

    Default

    btw filterforge have a trial. So try that first and see if its something for you.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •