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Thread: Collaborative Sci-Fi Universe / Mod - Dawn of Victory

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  1. #1

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    It's also a community wiki project so I imagine there are a lot of things that were added by people with half baked ideas.
    Yeah, this is a very annoying problem, a lot of our contributors are fans more of the mod than of history, for every article that totally makes sense within a historical setting, you have 4 or 5 articles about a planet of genetically enhanced Aztec Supermen. Of course, we do end up deleting those ones.


    I do somewhat agree with some of the nation names and such, however most of them have been around so long and already mentioned in our "official" newsposts that it’s in the better interests of the mod to make those names work rather than change them.

    “In-universe” this is generally explained in that the destruction of Earth resulted in its former cities, landmarks, nations, etc etc gaining a sort of mythical status within the culture of the offworld colonists.

    The New Weimar Republic (located in the Vega system) for example, was originally a Greater German Reich colony that was among several dozen planets granted independence from the major superpowers in order to ease tensions that had resulted from an unsuccessful joint-venture on Alpha Centauri. While now technically independent, the Vega colony was a German puppet-state, known as the “Imperium” (once again, not the most original name but whatever).

    However, during the Second Scinfaxi War huge numbers of refugees were evacuated from Earth by the Democratic Federation. The Democratic Federation colonies didn’t have the necessary infrastructure to support the huge number of refuges so the DF instituted a program known as the “Sanctuary Worlds”. In return for aid from the Democratic Federation over the next 50 years, independent colonies and worlds across the Orion Arm would grant citizenship and provide residence to refugees arriving from Earth.

    Vega joined the program and became one such “sanctuary world”, the huge influx of refugees changed the political landscape and tensions grew between the original pro-GGR colonists, and the newly arrived refugees. In a national referendum a portion of the Imperium seceded, forming the New Weimar Republic.

    The Soviet Union took an interest in the NWR and funnelled various aid shipments, including arms and weaponry; this later resulted in a war between the Imperium and the NWR, which left the New Weimar Republic victorious.

    At the start of our mod, the Greater German Reich has launched an invasion of Vega and is fighting both the Soviet Union and New Weimar Republic, having restored Imperium Rule to their “liberated” section of Vega.

    Wow that was a pretty big block of text, hopefully it made sense, here’s some screenshots and stuff to make up for it.





    Last edited by SwissKnight; 11-23-2010 at 07:04 AM.

  2. #2

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    I think its a great map. The background might not be the most realistic alt-history, but its certainly fun, and an excellent set-up for a SoSE mod. Bartmoss's objections are based entirely on the fact that he chose not to do any further reading about your mod and as such can be safely ignored. While I'll agree that 'the New Weimar Republic' might be kind of a silly name considering its actual historical use, that shouldn't dissuade you from using it.

    People choose unusual names for things all the time, but you don't think they are because you've accepted them. There's no telling what a future group of people might choose to name a state or a planet. I'll give a real example. Canada being named Canada is the result of a misinterpretation by early explorers. It's an anglicized Saint Lawrence Iroquois word for village, which is a silly name for a country, but it is, and nobody thinks its weird.

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