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  1. #1
    Guild Journeyer Vorhees's Avatar
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    what would be really Cool, not to do with mapping , but as i use this Generator alot in the Dungeon Motiff selection a Select "Human" , "Orc" or "Huminoid " option would be Epic

  2. #2
    Guild Artisan Juggernaut1981's Avatar
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    Normal: Arches, Doors
    Sane: Arches, Doors, Locked Doors
    Paranoid: Arches, Doors, Locked Doors, Secret Doors
    Gygaxian: Traps, Doors, Secret Doors, Trapped Doors, Trapped Doors, Killer Trap Doors, Instakill Trap Doors, Arches (which contain traps).
    "Sacrificing minions... is there any problem it cannot solve?" - Order of the Stick


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  3. #3

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    Quote Originally Posted by Vorhees View Post
    what would be really Cool, not to do with mapping , but as i use this Generator alot in the Dungeon Motiff selection a Select "Human" , "Orc" or "Huminoid " option would be Epic
    that was in an early version, but there's just not that many monsters which fit the motif at various levels.
    the giant motif works pretty well about half the time, including orcs and servant races at lower levels and humanoid giants at higher levels.
    otherwise, just replace any monster result you don't like wth 2d6 orcs.
    >>< drow ><<

  4. #4

    Default it does hexes

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