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Thread: WIP: Eldeholm (town map) from web-novel Keys of Illath

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  1. #1
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    @jbgibson - Awesome feedback. It is much appreciated! One thing that I am working with in the concept phase of the novel is trying to weave several different elements from various 'Earth' timeperiods into this world. So, in some ways this village is Medieval, in others it is more Reformation/Enlightenment, etc. There are some elements that are woven in that, for lack of a better term, fit the Steampunk or future/past genres. This is especially true of other places in the world, but Andan is a forgotten backwater that has amalgamated some of these elements, but in other ways still hasn't changed in a thousand years. It's a delicate line to walk!

    That being said, I really agree that three bridges does seem extravagant for a town of this size. I think I will attempt to convey it as a large town on the map, as I had always envisioned it as a town of 1500 to 2000. With that in mind I will definitely vary the size of the houses to give a sense of the wealthier/poorer areas, although I think of Eldeholm as fairly egalitarian.

    As for the trees, Eldeholm backs up to rugged, forested hills...but I guess I never considered that the town would quite likely need to chop all of that down! Hmmm.... how to get around that one??

    Cheers,
    K
    illath.wordpress.com

  2. #2
    Guild Expert jbgibson's Avatar
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    Trees: protected parkland? Almonds? Oranges?

  3. #3
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    Andan is quite northerly, like coastal Alaska/Scandanavia.... might have to make the grove sacred, which would be in line with the sacred ancient oak on the Green.

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