Oooohhh, right. So it's not a texture thing it's a projection thing. What needs to happen is to progressively warp things more and more the farther you get away from the equator...so that those edges join up. I'm guessing some other program would be needed for that 'cuz I've never figured out how to do it in PS alone. There are some programs out there, like Fractal Terrains, that render maps already warped (for fitting to a sphere) but to take an input image then warp it...I don't think that can be done. I'll bet someone here knows, though.