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  1. #8
    Community Leader mearrin69's Avatar
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    Thank you, sir! Here's a little work I've been doing towards getting the ruins to "read" as such. I feel like it's getting there.

    The rubble piles are basically three stacked layers of stone texture, masked with shapes painted in and a bevel, shadow, and outline. The larger ruins are masked textured shapes with no layer effects. The covering vegetation is painted on top with a photographic texture of some moss using the pattern stamp tool (I'll tone down the bright green when it's done). On top of everything are a light and shadow layer (layers painted with white and black on screen and multiply, respectively).

    So. Yeah. Kind of a pain in the backside but I sort of like the effect I'm getting...and it's not too much work now that I've got it figured out.

    C&C and ideas appreciated!
    M

    Edit: I should note that these are *really* ancient ruins...there's not supposed to be much left. Over all of this will be some additional vegetation...so it's going to be like looking at some of the old temples in SE Asia (the ones not as well-kept as Angkor Wat).
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    Last edited by mearrin69; 03-04-2011 at 12:41 PM.

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