Results 1 to 8 of 8

Thread: Newer isn't always better...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Journeyer thebax2k's Avatar
    Join Date
    Jul 2007
    Location
    Baton Rouge, LA
    Posts
    226

    Post

    "Threadjack on"

    Yuck, I had heard the exchange rate had headed south and I knew the Canadian dollar had reached parity with the US dollar...looks like I won't be going on any trips to Europe soon. On the other hand, the US has suddenly gotten a lot cheaper to visit for Europeans--good luck with airport security though.

    "Threadjack off"

  2. #2

    Post

    thebax2k - Thanks for the link to the giant stronghold of Kongen-Tholnir. It is definitely done in a similar style--really good map. And thanks for bringing to light (for me, at least) the Dungeon downloads. Very handy reference.

  3. #3
    Guild Journeyer thebax2k's Avatar
    Join Date
    Jul 2007
    Location
    Baton Rouge, LA
    Posts
    226

    Post

    I'm glad you enjoyed the map The Cartographist. The Age of Worms is a great adventure path, one that I would like to run one day. My only regret is that Wizards yanked both Dungeon and Dragon away from Paizo and is now only publishing them in electronic form.

    Speaking of 3d Ravenloft castles, one of the many 2nd edition modules for Ravenloft had a poster sized map of a castle Azalin the Lich was using. The name of the module escapes me, but if you ever need another 3d map that's not as iconic as Ravenloft, hunt that module down.

    Edit--Almost forgot. The poster sized map of the High Clerist's Tower guarding the pass to Palanthus in the Dragonlance series of modules is an outstanding 3d map. I believe the module its in is DL8 or DL9. Its perfect as the headquarters for some evil wizard or bbeg--with so many levels (15 or 16), parties will be exploring it for quite some time.
    Last edited by thebax2k; 12-21-2007 at 11:20 AM. Reason: added content to the message

  4. #4

    Post

    The High Clerists Tower was a HUGE structure--and you're right, the map was pretty cool.

    I think that if a DM wanted to throw out all reality and just pack every room with encounters, that you could have a huge hack-and-slash fest that would last for months.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •