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  1. #1
    Guild Adept monks's Avatar
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    Hmm, the mountain looks good but it could look a lot better. I've not got the glaciers in at all and the specularity on the snow is not there. There is also a skirt of grey which is not covered by any of the image maps- an oversight- but a proc layer will sort that out.
    Like you say the water just needs some tweaking- it's set at default at the mo. I'm trying to get in touch with Seer but his old email is bouncing so I've sent some pms out. I think now that the image maps are pretty much sussed, the water is really the big thing- especially for GTS because it really excels at that; including glaciers and snow

    I think the GTS output will look ravishing in TG. I'm gonna suss the water in TG do some nice renders and then I can think about the big run.

    monks

  2. #2
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    I like it.

    And therefore, I swing my mighty +1 sword of rep at you, rolling an adjusted 11. Since you are new here, I determine your AC to be 10, so it lands.

    When do we get to the fly over of helms deep?

  3. #3
    Administrator Redrobes's Avatar
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    Quote Originally Posted by monks View Post
    I'm trying to get in touch with Seer but his old email is bouncing so I've sent some pms out. I think now that the image maps are pretty much sussed, the water is really the big thing- especially for GTS because it really excels at that; including glaciers and snow

    I think the GTS output will look ravishing in TG. I'm gonna suss the water in TG do some nice renders and then I can think about the big run.
    Seer was pretty active over the summer as he made up some towns and maps with his kids who became the FHCO's... Doing some grocery store work for a bit but posted recently within a week or so.
    http://www.cartographersguild.com/showthread.php?t=2189

    For GTS masks there should be loads in the CalcTiles folder of Mindol test. There should be a complete (?) set for every colour tex render but you know we can add or change anything required. But that should provide about 10 or so per tile. If they need to be B&W only then ill have to make some new texture scripts. Or show you how easy it is to write a script to generate them.

    The GTS texture creator has always been a rough cut to getting a texture. I use it all the time on here tho. TG2 should be able to do a much better job so interfacing source to tex engine would be a good idea. I was hoping Seer would be able to do much of that as he knows TG2 well.

    Quote Originally Posted by meleeguy View Post
    ...therefore, I swing my mighty +1 sword of rep at you, rolling an adjusted 11. Since you are new here, I determine your AC to be 10, so it lands.
    Yes good call. Now that the reputation amount is shown as a value I think that it needs a good clubbing in the upward direction. Given that I defer all really hard terrain questions to you then your current amount is woefully inadequate !

    Quote Originally Posted by meleeguy View Post
    When do we get to the fly over of helms deep?
    For meleeguy this one. Me-Dem is about the terrain but there were (unfortunate past tense there) projects to model the buildings too. Here is the zenith of the Minas Tirith Project.
    http://uk.youtube.com/watch?v=eAruygQtw8Y

    Such a shame it went pear shaped.

  4. #4
    Guild Adept monks's Avatar
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    well I sussed the river problem- rendering now. I was using the wrong mask, good job Seer!
    I got hold of him now.
    I put in some mudflats but they'll need a bit more work I expect. Hey, thinking of getting some reeds in there as well- ooh, I like this now...


    Right, thanks for reminding me- I did expect we had something to run on from GTS.

    hehe- I have AC10 at mapping?- you jest surely sir! I'll post some Global Mapper screenies when I get the chance- should have put some up by now. Glad you like meleeguy anyway

    Yeh, Minas Tirith- gutted! No share, no fair //sob //unutterable curses in their direction


    monks

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  6. #6
    Administrator Redrobes's Avatar
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    yeah real nice ! Just gotta get the water to line up with the banks. Love the clouds btw. But even the grassy plains look pretty cool too.

  7. #7
    Community Leader Facebook Connected Ascension's Avatar
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    Holy frejoles! Wish I could learn to wrap my brain around that nodule method TG2 uses. Very nice.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

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