They would most likely Murphy the bed as well to save even more space. Just a thought
They would most likely Murphy the bed as well to save even more space. Just a thought
Something witty and pithy
Now that you mention it... Wouldn't this area probably look more like the berths in an aircraft carrier than steerage on a cruise liner? Bunks, I mean. Not private rooms. Probably too much work to un/redo, but while the topic was under discussion...
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I thought of that, but I thought that long periods in space away from civilization on a station might get you serious cabin fever overtime. By having individual rooms pirates on station can have some level of privacy and have better spirits because of that. For the privacy reason, I placed shower/toilets in each room as well, instead of a common commode/shower room - as is in military situations.
I see my pirates as less a military unit, rather rogues hired on over time, so some level of civilian necessities outweigh pure military efficiency.
I haven't fully decided. Regarding the trouble to create bunks instead of state rooms, that's easy enough. If I started right now I could model a 3D bunk bed in about 10 minutes, replacing the single bed and re-rendering would add another 5 minutes and replacement complete.
So its a matter of choice, not really any extra work...
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I would think space pirates would be very similar to old world pirates. So the privacy / time away from civilization would be pretty much the same, and therefore the bunks and common areas would be similar. In fact, the lack of "niceties" would be a good impetus to getting them out and working... er... pillaging and plundering.
I've decided my initial crew quarters are just too lavish for my pirates, so...
If space or the lack of it is a concern, how about influence from a Japanese Capsule Hotel! Here's a smaller "state room" version. Perhaps these individual chambers are officers quarters. You can see the toilet (this one is a sliding drawer commode) just beyond the bed on left side of the chamber. Also a "television/monitor" can be seen on the left center wall.
I'll create a common bunk room / common commode area for the general crew. In fact, I'll make the common bunk room the chamber outside the officer quarters in the image below. So its really one barracks room with officer capsules attached on one wall.
Note the "pin-up girl" on the wall - its really a topless girl with a cubs jersey painted on... (give you a little thrill...)
Last edited by Gamerprinter; 01-01-2008 at 03:31 AM.
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How about a bunk contraption for 20 crew members? Now I just need to figure out how many people man this station, to decide how many bunks to create...
WIP so far...
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Nice! Hammocks! I like that slight touch of anachronism. A little nod to the swinging canvas sleeping arrangements so often seen in movies. Cool.
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