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Thread: new map, Angolsium

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  1. #1
    Guild Apprentice OneSeventeen's Avatar
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    In fact... Plan in inaccuracies. Maybe lay down some text that says, "Flabbanabba Mtns." Or whatever, but no symbol because people mostly know that they're, you know... over there... ish. Or just have wide spaces where the only markings are, like, "Werewolves" or maybe nothing at all. Certainly have ruins and such that're unmarked (on the player map). Fail to put a fork in the road down and when they come to it... who knows? Or put a road on the map that, really... isn't, well, a--to call it a path might be generous. It doesn't have to be in a deep dark forest, either. In the middle of a wide open plain that can be just as confusing and signal your distance from civilization.


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  2. #2

    Map

    okay, here it is, with woods and mountains. multiple copy pasting of both, as you can see. hopefully there is not a lot of redundancy, if there is, let me know. for some reason, i don't seem to like anything i've tried up to this point. even this somehow is failing to me. anyway, opine if you want.
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  3. #3
    Guild Apprentice OneSeventeen's Avatar
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    Maybe its just me, but those symbols suggest to me a scale totally different from what I had assumed you'd be using based on the detail of the coast lines. In any case, if I were you, I'd go in and very carefully erase entire tree symbols, rather than have them cut in half near coast lines and where the mountains start. Just a couple of thoughts.


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  4. #4

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    I think that, if the coastline was blackbordered, like the mountains are, then they moutains/trees would fit in better, but I doubt it works so well with the shore...

  5. #5

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    okay, all this work, done. the trees and mountains are gone. i'm going with a bevel emboss look, trying that perhaps. i don't know. i'm confused. help me......

    god i wish i had photoshop.

  6. #6

    Map

    okay, so i was playing with textures and found one i liked. here's an update. next comes the rivers.
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  7. #7
    Guild Apprentice OneSeventeen's Avatar
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    I like the forests. If you wished, they could stand to have some internal texture, but I don't think that's necessary. I notice there are light and dark areas. Are these mountains? If so, they definitely need to stand out more. Also, I'd say that internal texture is necessary for mountains of this style.

    What program are you using for this? Whether it's GIMP or not, you might find this section of RobA's tutorial useful.

    I think you're on the right track with this idea.


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