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Thread: [Award Winner] Tutorial on how to create seamless textures out of anything

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  1. #1
    Community Leader Facebook Connected Ascension's Avatar
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    Never heard of it til now...looks like it does a great job.
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    I wish I could grasp batch file scripting well enough to make Redrobes' script to operate on all image files in a folder rather than a single file. Doing hundreds of files one at a time is pretty tiresome

  4. #4
    Administrator Redrobes's Avatar
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    Well theres two options.

    One is to get a list of all the files that need making seamless and then call the script on them. That can be done fairly easily with the command prompt by using "dir /b > files.txt" which gives a bare word listing of the files in files.txt then you can edit up the script by putting the call in front of each. Sounds bad and... well ok its not good. I would use a macro and that would sort that out so no so bad for me. You can also use a 'grep' type thing on DOS command line syntax to make it run over all the files in a directory too. Which would be easy if only I could remember the voodoo for doing that but its a foreach statement thing. Maybe someone could comment on that too.

    But secondly RobA took my script and made an equivalent Gimp script fu python thingy out of it and I am pretty sure that those scripts can be called to operate on directories at once. So you need to set up Gimp with python enabled. I don't know if thats python first then Gimp or vice-versa but once you have scriptable Gimp then I think you can add Robs one to the list and it will save you. Hoping that Rob might comment here.

    But I am sure we can deliver a solution.

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    Guild Adept Notsonoble's Avatar
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    Does anyone know if this still works in 2.8.6, I'm getting back into things and can't find the script after reloading it.
    Nevermind, restarting gimp a second time made it show up.
    Last edited by Notsonoble; 01-09-2014 at 12:18 PM.
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  6. #6
    Guild Grand Master Azélor's Avatar
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    By corner, you mean the place were the repetition of the texture meets? I think the best way would be to add another layer on top and add some bright colours.

  7. #7
    Administrator Redrobes's Avatar
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    The script I posted includes a blur amount so that you can set how even it needs to be. I am uncertain what the question is beyond this. Maybe post an image of what the initial image looks like and if its not obvious then what you want it to look like.

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    Guild Expert johnvanvliet's Avatar
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    The Gimp has come a long way in since 2008

    "make seamless" is ,and has been, a default part of the program

    open a image
    go to " Filters / Map "
    and click on "Make Seamless"
    ( original image from Post #2 )

    this option has been here for many YEARS it is not new

    or
    build the "resynthesizer " plugin ( builds just fine using MinGW on windows)
    http://www.logarithmic.net/pfh/resynthesizer
    https://github.com/bootchk/resynthesizer

    and this has a opting to make a NEW image that is tileable
    Filter / map / resynthes
    and select the option to
    " make horizontally tileable "
    and
    " make vertically tileable "
    ( original image from Post #2 )

    using a bigger "Neighborhood size ( 90 default is 30) "
    Last edited by johnvanvliet; 03-16-2015 at 05:17 PM.
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  9. #9

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    That's an excellent way to deal with the problem - especially when bespoke texturing tools are so very expensive these days.

    Thanks for the tutorial, Redrobes

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