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Thread: Hommlet

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  1. #1
    Guild Artisan su_liam's Avatar
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    It's kind of a convention to shade maps as if they are lit from the northwest or upper left corner. Don't know why, but the illusion seems to work better that way. Lit from the south, which makes sense in the northern hemisphere, high points tend to look like indentations. I don't know the psychology of that, but hey. That said, I really like this map. Could have been a good entry for Wild West Town. I'm guessing the 45 degree bias is from the original Village of Hommlet map.

  2. #2
    Professional Artist Carnifex's Avatar
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    Quote Originally Posted by su_liam View Post
    It's kind of a convention to shade maps as if they are lit from the northwest or upper left corner. Don't know why, but the illusion seems to work better that way. Lit from the south, which makes sense in the northern hemisphere, high points tend to look like indentations. I don't know the psychology of that, but hey. That said, I really like this map. Could have been a good entry for Wild West Town. I'm guessing the 45 degree bias is from the original Village of Hommlet map.
    I agree... I've always done maps with light coming from the upper left corner. If there's a light source in the picture I change the direction of the shadows to match that light.
    See, for example, the temple map from the Fantaseum-Spring08. It's indoor and the shadows still comes from upper left corner (in this particular map I'd adjusted shadows to the light from the windows - but it still looks ok with the shadows).

  3. #3
    Community Leader Facebook Connected Badger's Avatar
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    Great map... I especially love the 3d one as it does look like a place to set up miniatures ... good job, I like it.

  4. #4

    Default 3D Hommlet

    Though a bit late to this thread, if anyone is still looking for the village in 3D, you can find it for Sketch-Up in the 3D Warehouse here:
    https://3dwarehouse.sketchup.com/mod...age-of-Hommlet

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