Thanks Ryan K

Progress update. I decided on a texture style for the cavern floor. I messed around with textures to fill in the negative space in the walls, but I wasn't sure how this would jive with the contest requirements of solid black lines for walls so I am leaving the void space in the wall regions white for now. If necessary I can fill them black also, though I personally don't like the look (way to much black).

Toyed with some shading gradients to give the room more depth perspective, but I think I will just shade this by hand sometime in the future instead of using a gradient.

Here is the latest WIP

### LATEST WIP ###

Click image for larger version. 

Name:	March_April Challenge Map Feature 4 JPG.jpg 
Views:	113 
Size:	471.1 KB 
ID:	34712