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  1. #1
    Community Leader pyrandon's Avatar
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    Welcome, eleran! We have some amazing CC users here, so be sure to post those questions and attempts--you're sure to get great advice!

    Once again, welcome!
    Don
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  2. #2
    Community Leader NeonKnight's Avatar
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    Welcome.

    I am a seasoned pro (in my mind at least ), at the whole CC3 thing.

    If you bought the software, and I am assuming you got it via download, you will find in the:

    profantasy>CC3>documentation folder a PDF called CC3 essentials. This is a 40 page PDF that will step you through the process of making both a simple overland map, and a simpe dungeon map.

    If you have any questions, please post here.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
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    Thanx for the friendly greetings. I started the tutorial in the essentials pdf last night, but got so frustrated switching back and forth I decided to wait til tonight after I printed it out here at work.
    Last edited by eleran; 01-28-2008 at 01:53 PM. Reason: answered my own question

  4. #4
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    I do have a couple of questions to start.

    I have a hand drawn map I want to digitize using CC3. Can I scan it in and use it for tracing purposes, or I do I just need to recreate it as faithfully as possible freehand?

    After I got frustrated with the tutorial, I decided to play around on my own a little just to put what I had seen so far into practice. I made a landmass bordering a sea area. I tried to run a river from inland down to the coast and link it to the coast, but when I would get to the sea area, my river would jump itself up to the top map edge every single time. What am I missing? When I did this using the tutorial maps it worked just fine, but my own map it didnt work well at all.

    I dont like the width of the default river. Can I change the width it is drawn at?

    Thats it for now. Thanx in advance for any assistance.

  5. #5

    Post yes...

    You can scan your hand-drawn map, import to CC3 as a PNG file in order to trace it. Somebody else ought to give you the steps, but I believe a tutorial may exist here that describes that...

    Plus as a workaround, I create my larger rivers at the same time as I create a Coastline, so the river in a sense becomes part of the coastline, in that I'm drawing the river using the coastline tool. Of course you have to be careful not to cross the bank, when drawing the other side of the river. For larger rivers this technique works well enough.

    I believe the line width for the river tool is set to a standard - don't know if you can change the line width...
    Last edited by Gamerprinter; 01-28-2008 at 03:16 PM. Reason: point on rivers and coastlines
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  6. #6
    Community Leader NeonKnight's Avatar
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    Here is what I do.

    First, if you have a pre drawn map, you should know what the dimensions of your map is (The whole paper, ocean everything). Once you know that, start a new map using the NEW MAP wizard. Select a size as close to yours (or even a little bigger or smaller if you have a lot of ocean around the map).

    Once you have the map made, create a SHEET and a LAYER for your map image. I call mine BMP as I usually insert BMP images. It doesn't matter what you call them, as long as you know what they are. Make sure the SHEET you select is as close to the top of the Sheet List as possible (This puts it on the bottom).

    Ensure you have both the Layer and SHeet selected, and the select the following:

    DRAW > INSERT FILE

    You will get a choice to select an insertable type file into your drawing. Navigate to your image (BMP or PNG), select Open, and you will get a copy of you image to place on your map.

    You will likely see a command box coming up saying the image is too larger to place in the or something to that effect, and you can select to eitherstore the image's path relative to the drawing, or USe the absolute path. This means, when you open the CC3 file, the program just needs to know where to look for the file.

    Select one, and click OK

    It will now ask for the 1st corner. For now, ALWAYS select 0,0 (this is 0 miles East/West and 0 miles North/South), press enter. You will now see your file there and as you move the mouse around it grows and shrinks and everything else based on the mouse's movement which will represent the second corner. Because you know the dimension of you map (remember I asked you to do that above), you can type that absolute information into the command bar (width x height).

    BINGO

    You have now imbedded your 'paper version likely' in to the map. You can select things coast, rivers, vegetation etc, and place them all on the CC3 file where your old map says to place them.


    AND TONIGHT, I will wright this up as a nice tutorial and put it in the tutorial forum with images.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  7. #7
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    Let me be the latest to say (because I doubt I am the first) U DA MAN!!!

    Thanx very much for your help.

  8. #8

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    Quote Originally Posted by eleran View Post
    I tried to run a river from inland down to the coast and link it to the coast, but when I would get to the sea area, my river would jump itself up to the top map edge every single time. What am I missing? When I did this using the tutorial maps it worked just fine, but my own map it didnt work well at all.

    I dont like the width of the default river. Can I change the width it is drawn at?
    Your other questions were answered, but these weren't. The first issue--the end of your river jumping to the map border--is probably due to a snapping option. I don't recall off the top of my head where the snapping tool is, but if you poke around in the menus, you should be able to find a place to turn it off. Seems like it was close to or inside the grid settings.

    The second problem was the line width of the river. That's quite easy to change. In the right-hand column on the left edge of the workspace there is a button called "change properties." If you right-click that button it will call up a context menu in which you can choose "line width."

    Click that, choose the river, then enter a new value. The default value is probably 0.0, which will make the river a hairline no matter what zoom level you're at. Just choose a value that is equal to the width you want the river to be in real world units. Notice, though, that giving the river a width will give it a fill style, as if it were a polygon. I think the default is a solid fill with the same color as the original line, but I'm not sure.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  9. #9
    Guild Apprentice
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    Thanx Bryan. I will try that when I resume the tutorial after dinner tonight.

    So, just to clarify, if I have a river on my map that I envision as a quarter mile across I want to set the width of the line at 0.25?
    Last edited by eleran; 01-29-2008 at 06:56 PM.

  10. #10

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    Quote Originally Posted by eleran View Post
    Thanx Bryan. I will try that when I resume the tutorial after dinner tonight.

    So, just to clarify, if I have a river on my map that I envision as a quarter mile across I want to set the width of the line at 0.25?
    That's correct. Note also that since the river will become a polygon, you will also be able to edit the nodes in order to make it wider or narrower in places.

    Disclaimer: I'm not terribly experienced with CC3, having just started with it recently, but I remember the problems I had starting out. If ever jaerdaph or NeonKnight contradicts me, they're almost certainly correct.

    Which is to say: Yeah, Attach is probably what you want to toggle.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

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