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Thread: WIP: The Harborside Ambush

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  1. #1
    Guild Master Facebook Connected jtougas's Avatar
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    Textures are very easy to use in GIMP. Once you find a texture (or textures) that you like you can make patterns out of them that you can use to fill areas. Here is a quick step by step:

    1. Find a texture that you like. (just a note on this step, GIMP can't "scale" patterns like Photoshop so you have to change the size of the original image to fit what you need. It helps to start out with a large image that you can make smaller)
    2. Once you find the image and scale it to your desired size save it as a .pat file.
    3. Restart GIMP and your new pattern will show up in your pattern dialog box.
    4. Now you can use the bucket tool to apply your new pattern.

    I hope this helps. Your on your way to a great looking map. I'm looking forward to watching this progress
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  2. #2

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    That worked perfectly. Here's what I've got now at this point, complete with 'tokens' to represent PCs and enemies. There's still some areas where I don't feel like it's quite looking right. For example, I'm still not all that happy with how the dock looks, but I'm having a difficult time finding any sort of fill (at the moment) that can duplicate the piecemeal of dock planking. In addition, the road isn't really looking the way I'd want it to at best, but again, that's something I can play with and figure out later. My main goal is learning how to do a lot of these tricks now so that I can begin to use GIMP to churn out good looking encounter maps without 'too' heavy of a time investment. Thus practicing lol

    Click image for larger version. 

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