I like it a lot. How did you do it?
I like it a lot. How did you do it?
Daniel the Neon Knight: Campaign Cartographer User
Never use a big word when a diminutive one will suffice!
Any questions on CC3? Post them with CC3 in the Subject Line!
MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave
This is absolutely brilliant. You simply must let us in on your secret. I would make one of these in a heartbeat.
You did that with a filter???
We demand a tutorial!! It's absolutely beautiful! I would love to use something like that as a texture for a 3d model!
Ravs
No, actually I did it with no filter at all: this is using 1) a custom brush, 2) stroking work paths, and 3) layer styles. Some of the fancy-shmancy finishing touches were created by doubling up end-layers (such as a Multiply layer for depth and a light rendered layer for the upper-left lighting).
Hahaha--no problem, I can whip that up. I'll post in in the coming days/week.
Neon, Jharviss, everyone: I'm glad it's inspired you!
Last edited by pyrandon; 02-11-2008 at 01:08 PM.
Don
My gallery is here
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"Keep your mind in hell, but despair not." --Saint Silouan [1866-1938]
That is fantastic. I'm soooo looking forward to the tut.
This is a really nice effect. I'm looking forward to a tut...
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
Ok I think I just have to dish some rep for this. I reserve the right to withdraw it if its proven that this is actually real and Don just touched up one pixel...