Page 3 of 3 FirstFirst 123
Results 21 to 27 of 27

Thread: sketchy charcoal

  1. #21
    Guild Journeyer Quabbe's Avatar
    Join Date
    Jun 2009
    Location
    Essen, Germany
    Posts
    177

    Default

    The style is going to turn out really nice.

  2. #22
    Guild Adept
    Join Date
    Jul 2011
    Location
    Rome, Italy - New York, USA
    Posts
    417

    Default

    Quote Originally Posted by Moe View Post
    I like the irregular forest-type the most. It goes pretty well with the overall style you chose.
    The forest in the north west is a bit too even for my taste and in the south you can clearly see the edges of your brush stroke

    All in all: Good job - it gets better and better

    >Moe
    Thanks. But which style is the irregular one that you like? The last one or the previous one? They seem equally regular, or irregular, to me :-)
    Last edited by feanaaro; 08-22-2011 at 06:13 PM.

  3. #23
    Guild Journeyer Moe's Avatar
    Join Date
    Jul 2011
    Location
    Mannheim, Germany
    Posts
    179

    Default

    Quote Originally Posted by feanaaro View Post
    Thanks. But which style is the irregular one that you like? The last one or the previous one? They seem equally regular, or irregular, to me :-)
    I referr to the forest type you've used on the northern island as the 'irregular one'. It is more scattered than the other ones and gets lighter or rather less dense to its edges.
    In the south you can see the edges of the brush stroke which, in my opinion, cracks up the charocoal look. In the west You've used both types of forests together placing the less dense one
    in the middle surrounded by the first type I mentioned. For my personal taste, the trees should be closer to each other in the middle of a forest and not on its edges.

    Just my personal taste - as I sad, I really like it

    >Moe
    If I stare at the country long enough
    I can prise it off the paper,
    lift it like a flap of skin.
    - Moniza Alvi, 1993 -

  4. #24
    Guild Adept
    Join Date
    Jul 2011
    Location
    Rome, Italy - New York, USA
    Posts
    417

    Default

    Thanks, now it's clear. Besides the visible stroke, the apparent density of the forest is due to the texture. It is effectively denser in the center and less dense on the edges, but it seems the reverse because of the texture and the shadows. That is probably a good reaon not to use that kind of texture. I'll probably revert to the previous one.

  5. #25
    Guild Adept
    Join Date
    Jul 2011
    Location
    Rome, Italy - New York, USA
    Posts
    417

    Default

    This has stopped being "charcoal" a while ago, but perhaps it's still "sketchy". Whatever, I wanted to try some light colouring. What do you think?

    Click image for larger version. 

Name:	charcoalstraits.jpg 
Views:	85 
Size:	820.8 KB 
ID:	38529

  6. #26

  7. #27
    Guild Adept
    Join Date
    Jul 2011
    Location
    Rome, Italy - New York, USA
    Posts
    417

    Default

    Fiddling...

    Click image for larger version. 

Name:	charcoalstraits.jpg 
Views:	70 
Size:	597.3 KB 
ID:	38547

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •