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Thread: The Isles

  1. #41
    Community Leader jfrazierjr's Avatar
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    Very cool... it still looks a bit cartoony, but I LIKE that.... The mountains look really good too, so I would love to see them stay. I still don't like the thickness of the land shape stroke though.... Anyway, I am eagerly awaiting this piece to be finished!
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  2. #42
    Guild Expert eViLe_eAgLe's Avatar
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    Nice work!

  3. #43
    Professional Artist Facebook Connected Coyotemax's Avatar
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    So i'm stuck. I've reworked the arid/desert island like 30 times, and while I like some of the effects I've made, they don't fit with the rest of the map, so I scrap those layers and start over. Usually I put things off to the side and come back to them, but that's all i have left to work on.

    Anyone have any suggestions for non-shaded linework that can really do a good job of representing arid/desert land that I could adapt for this?
    I've been going through hand drawn maps for inspiration, and pretty much everything relies on labels, colours, or texturework. there's a distinct lack of linework from what I've seen. Maybe I'm just missing something? On previous maps I used a light opacity brush, a long solid line with high scatter rate, but that doesn't look right at all for this. I'm trying to stick with the pen/ink idea.

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  4. #44
    Community Leader Facebook Connected Steel General's Avatar
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    Maybe something in between a hill and a wave...to emulate sand dunes? *shrugs*
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  5. #45
    Community Leader mearrin69's Avatar
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    I like the looks of this map. Looking forward to seeing it finished.

    For desert, what about something like the style in the lower right of the attached pic (from http://makingmaps.net/2008/04/03/map...forms-terrain/, follow the link for some more good examples)?
    M
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  6. #46
    Professional Artist Facebook Connected Coyotemax's Avatar
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    scatter around some dunes, yeah.

    I tried that and they just didn't look right, I couldn't get them to look consistent.

    but.... I just woke up and had a flash of inspiration.. I know why they weren't looking right - I need to make them with the same technique as I made the mountains.
    D'OH

    Thanks

    that link is bloody awesome btw. annoys me that I didn't find it on my own! hah!

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  7. #47
    Community Leader Facebook Connected Ascension's Avatar
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    Thanks for puttin the link back up Mearrin, lost it in my crash so I'm very happy to have it back.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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  8. #48
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Wip

    Progress! Going to change the desert background just a bit, but the swamps and some nifty unique areas are all that's left.
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  9. #49
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Coyotemax View Post
    Progress! Going to change the desert background just a bit, but the swamps and some nifty unique areas are all that's left.
    Umm.. where desert??? me no see....
    My Finished Maps
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    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  10. #50
    Professional Artist Facebook Connected Coyotemax's Avatar
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    that's mostly because I had it at such a low opacity because my inner artist was saying "noooo don't do it that way" that it was trying to hide what i was doing ;P

    MUCH better now. And swamps! and.. unsharp mask is now my newest best friend. i can draw with my favourite brushes, run the unsharp mask with the right settings, and it brings it inline with the rest of the map. I might run that across the tree trunks and forests now.

    I think that's all the terrain for the moment - waiting on feedback from client now to see if I'm adding anything else or moving on to non-land/plant features.

    Oh and I finally sorted the water - i got the subtlety I was after without having to redo the whole thing!! I just took the layer and duplicated it so i woulnd't mess up permanently.. though you could just as easily use a mask - selected the wavy lines, contracted by 1, reversed selection and hit delete (or with a mask, fill with black). that thinned out the lines for me, I gave it a 0.2px gussian blur to take the edge off, and voila.
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    Last edited by Coyotemax; 10-05-2011 at 06:20 AM. Reason: i should add attachments the first time ;P

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

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