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Thread: Brimstone New Mexico Territory, 1873

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  1. #1
    Guild Journeyer Moe's Avatar
    Join Date
    Jul 2011
    Location
    Mannheim, Germany
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    179

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    A western - nice idea for a gaming round you had there and you came up with a nice map

    The bevel mentioned by Mearrin is a good idea for the single trees and smaller areas to give some depth.
    As I am not familiar with GIMP I can only give some general advice on the greyish glow around your trees.
    If you can't erase the "fog" manually I would try to duplicate the layer (with the trees), select the top one, cut away 2-3px (depending on the file size) by reducing the selection, inverse it and delete the edges - after this, change the duplication (under the cut away layer) to multiplay - this, combined with the bevel and some harder drop shadow should result in a more smoothy junction between tree and ground.

    Another way would be to select the colour range in a certain area enabling you to only kick the white out.
    Hopefully this or the previous advices given by the other members help you a lil' bit.

    Regards,
    >Moe
    Last edited by Moe; 08-09-2011 at 12:33 PM.
    If I stare at the country long enough
    I can prise it off the paper,
    lift it like a flap of skin.
    - Moniza Alvi, 1993 -

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