Strictly speaking, FTPro, as an application, won't place roads and the like for you. As ravells said, you can approximate climate/biome types using the "Other Shader" option and developing your own climate overlay (see Bill Roach's Terraformer add-on at the ProFantasy Website). There is, however, a way you can apply roads if you're willing to work at it a bit. FTPro has an Image Overlay feature through which you can apply things like cloud cover and, as it happens other features such as roads, borders and so on. It is a bit involved, however, and can even be used to ramp up the climate/biome types.

GW