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Thread: Redo of an RPG city

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  1. #1
    Guild Journeyer Aelyn's Avatar
    Join Date
    Jan 2010
    Location
    Somewhere in Europe
    Posts
    118

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    The streets have to be planned, the Romans (aka their ingame equivalent) just plan their cities this way. I already added some curvy streets in the bottom right corner, but they main impression should stay that of a Roman city.
    Now that the warm fuzzy part is over we can get back to the ritual dismemberments. Oh wait, it's not Tuesday is it?

  2. #2
    Guild Novice
    Join Date
    Aug 2011
    Location
    UK
    Posts
    15

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    Ahh - with a 'Roman' town then yes you would get much more planning and organisation of the layout - makes perfect sense. So other than a legend as Ascension mentioned it's looking really good. One thought - do they cremate their dead? Can't see a cemetary anywhere - though that may not be needed. Always like to have a nice clear cemetary on my city maps - where else can the local necromancer source his body parts.

    Entirely irrelevant aside - this would be a good arguement for cultures in magical worlds adopting cremation.... no more 'corporeal' undead.

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