Well, thanks a lot! I learned a lot today.
I used donjon; Random Dungeon Generator to generate the lines (then use filter->stylze->find edge to create the path. From there, use a small brush to create a thick line).
Mmm Im necroposting, sorry.
Well, thanks a lot! I learned a lot today.
I used donjon; Random Dungeon Generator to generate the lines (then use filter->stylze->find edge to create the path. From there, use a small brush to create a thick line).
Mmm Im necroposting, sorry.
Last edited by Grumpf; 04-10-2014 at 06:31 PM.
Same here. I got the paths but I can't replicate the steps when the walls become darker, floor desaturated, etc. The part where you pick a large size brush and click enter doesn't generate a big outline either. I'm gonna try to create a layer for the walls and one for the floor instead and try out some things.
Is there anything close to that on GIMP?
EDIT: I am sorry for raising this thread from the ashes.
I haven't completely tried it... but theoretically you could do everything in GIMP exactly as described here. There are no super-special PS filters used in this method. Some things - like the colour jitter - might be a little more complicated to activate in GIMP, but they can be done.
I have to find some time to spare and try it out.
I gave it a try on GIMP 2.8. Some of the things that are different:
- "Grungy" brushes: you have to do a search and find some good brushes for GIMP
- I generated the background using the Plasma Cloud/Desaturate/Grain extract technique to generate parchment like things.
- Layer Groups: They exist, but you can't apply a mask to it, so I ended skipping that and adding a mask to each of the new layers
- Jitter and random sizes are possible, just create a new brush dynamic and use random size, color and etc
- Pressing enter to stroke a path isn't a thing on GIMP, but you can go to the path dialog and select "Stroke". If you click the option to use a brush, it will use the current brush settings (so you can set the brush options and then stroke the path)
- Adjustment layers don't exist on GIMP. I used a technique I saw on a blog: create a duplicate, desaturate it and change the opacity to apply it... Works, more or less.
This is the result:
Probably can use a better brush to do the shading, but I was satisfied by the first try. If someone wants I can post the .xcf file somewhere.