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Thread: Thinking Big about Guild maps

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  1. #1
    Community Leader Torq's Avatar
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    I agree with Neon. Airith you would certainly be able to contribute. If we do take on this thing, I dont believe there should be any requirement as to the software used. Everyone should be allowed to map using their app of choice> sure this may lead to style inconsistencies but these can ne easily overcome and diversoty is one of the things that defines this community>

    Torq
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  2. #2

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    You know what might be fun? If each of us adopted a fictional cartographer persona while working on the maps. That way, we'd be roleplaying while creating the world, justifying a variety of different styles, and building some interesting NPCs all at the same time.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  3. #3
    Community Leader NeonKnight's Avatar
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    Quote Originally Posted by Midgardsormr View Post
    You know what might be fun? If each of us adopted a fictional cartographer persona while working on the maps. That way, we'd be roleplaying while creating the world, justifying a variety of different styles, and building some interesting NPCs all at the same time.
    That sir is such a good idea it deserves some REP!
    Daniel the Neon Knight: Campaign Cartographer User

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  4. #4
    Community Leader pyrandon's Avatar
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    OK, Bryan--I agree with Neon: that idea right there just upped my interest in this project by a big leap! Wow--what a fun idea!!
    Don
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  5. #5

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    Um... wow. High praise for idle speculation! Thanks, though!
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  6. #6
    Community Leader Torq's Avatar
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    Great idea Mid. Though for those mappers with unique artistic styles it makes it easier to adopt a fictional persona, but for those of us who (particularly close-up) tend to aim for something tending towards the photorealistic, it could be problematic ...... no wait, I just thought of something.

    I repeat, great idea Mid!

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  7. #7

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    This sounds like a great idea. Torq, you should have a think about adding another level of detail to the execution of it. I guess the question that occurs to me is, do the mappers also do the world building or is some sort of basic (or advanced) worldbuilding done first?

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