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  1. #1
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    I heartedly agree, that is a great idea and would love the opportunity to be involved in something so grandiose. I actually have some ideas on how to implement something like that... but before I actually go into them, I'm going to wait and see the feedback, if it looks like something that is going to happen then I'll devote some time to it ...

    Kudo's to you and here is some rep for that fantastic idea

  2. #2

    Post Work with the CBG...

    The other Fantaseum sites, include: Campaign Builders' Guild.

    It might be worthwhile to find an existing campaign world from CBG or one of the CG members could go to CBG and start work on a new campaign world - use their help. Then create maps here to illustrate this world.

    We could then do what you suggest, Torq and work to completely map this new world. And gain participation with the CBG - more fuel for the newsletter.

    A cross-site collaborative effort seems a worthwhile activity. Plotstormers could start to create fiction for this same world.

    We could assign cartographers here to planetary map, regional maps, etc. We could make requests for which part of the world, each wishes to map, etc.

    CBG members could likewise be working on building a particular part of the world and request maps from us to describe these areas....

    Thought?
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  3. #3
    Community Leader Torq's Avatar
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    I think thats a great idea GP. It would allow us to concentrate on the mapping and greatly increase the collaberation between the three sites. I think though that the world idea should be fairly "mainstream" ie. standard fare pseudo-medieval fantasy world, in order to give it the broadest appeal. This would also give the most number of mappers on this site a chance to really contribute.

    Torq
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  4. #4
    Community Leader pyrandon's Avatar
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    First of all, Torq (and others), I like the way you think!!!

    This idea has been raised before among the community leaders--along with many, many other ideas (some of which were thought of as cheap sales items just to cover costs; we are a not for profit venture, but Arcana and others do have to eat costs for software, hosting, etc.) We did not pursue the idea at the time, mainly because we were all taxed for time. I also remember I liked the idea, although a general atlas or "Best of TCG 2008" (etc.) was my own vote (and I still like this idea, although it's different than what you are proposing, of course.

    I think this project is very ambitious, which scares me, because we're looking at a coordinated effort by many, many people over long periods of time. I'm not sure we could sustain it. I worry it's one of those projects that gets started, then dies. (Not to say we shouldn't try it anyway, but if we do we should build in failsafes.

    I can only speak for myself as a community leader that I would contribute but not run this. Long-term projects like this are not my forte. (I work in jerks and fevers, followed by cool spots and breaks). Does a CL really need to be in charge? Could a solid Guild member do it?

    There are plenty of other things to consider, I think, but I think the above issues are first in order of importance. What are your thoughts on all that?

    Again, I applaud all you guys for thinking of a fun way to promote the Guild & inter-Guild involvement!
    Don
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  5. #5

    Post Feedback...

    Although a project like this would require the long-term participants to keep the direction on track and moving forward, however, much of the development could be like that of GIMP - where designers come and go, so in the end there are 2000 mappers used in the life of the project.

    If the fear that a project that starts and dies at the guild seems disconcerting, I have no problems hosting the third party site to house the project with a direct link and forums thread from here. This way its a guild project but it's also not - so as not to have anything detrimental reprecussions to the Guild - if that's your fear, Pyrandon.

    I too need mapping breaks now and again, and I have lots "pots cooking on my stove" - I'm a busy guy, so sometimes I couldn't stay involved on a constant basis, but I'd certainly remain with it in the long run.

    Torq, if you want to be the Project Leader, you are certainly a candidate, there might not be a required need for Community Leader participation, beyond being another mapper.

    I think we need to get thoughts from a larger number of CG members who might be interested, before we do anything - but I'm open for participation.
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  6. #6
    Community Leader Torq's Avatar
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    Pyrandon, I have the same reservations about starting a project and it dying a quick or even slow death. That may happen. But this site is has the personnel most likely to make it succeed. I dont think anyone should feel obliged to commit to such a project. We are mostly amateurs who need to do other things to make a living, so I dont think anyone should feel under pressure to make any form of deadline.

    I for one would love to contribute. I'm not sure I'm cut out to lead the project (although I appreciate the vote of confidence GP). I believe the preson who leads this sort of project will have to be someone with a prettty good grasp of mapping on a global scale. To create a "macro" view if you like as a blue print from which to work down. I also dont really know much about web hosting or programming, which may be a necessity particularly if the project were to really get going.

    After my eralier post in response to GP, I thought of a potential problem with collaborating with the Fantaseum Alliance partners. Work sharing is fairly easy to do when you are hsndling the mapping, but not so when you are creating the backstory or campaign details. The other two sites would struggle to get a brief to us for a long time, because their processes are, by definition, much slower if major collaboration is sought between their members.

    Torq
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  7. #7
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    I have a vast homebrew world... for the last... 22 years its where I have spent a lot of blood, sweat and time. I've always encouraged my players to help in the creation of that world... any ideas they might have, etc... some have gone on to world changing events, others... not so vast, but none the less they have contributed something in so much as having a character in my world... It of course is an ever changing world which reacts to their and NPC's actions... I won't bore you with the details of that... but, with such a large world as I have, and with the history of it, the NPC's the Villians, the countries, regions continents, races, religions ... etc... it was quite overwhelming ... I am a chaotic person by nature.. with hardly any organization skills (this is why I married my wife ) and I would find that I would have maybe... three different maps for a certain region only because I lost the first two somewhere among the debris which couldn't be called a filing system in any universe and I would have to make it up from memory and fill in the blanks....

    So... I finally came up with a way to organize a large world... something I called the RDI (Regional Development Index) ... This catagorized everything mostly by (first Continent, Region and then Countries, cities, etc..) This proved to be quite useful... as I could file the stuff where I needed it.. and find it again when I needed it... it also helped me keep track of what I already had developed so that if a player wanted to make up a character from a certain region I could A: either give them the specifics so they could make a background or B: give them my generalized idea of what it consisted of and they could come up with details for that area (subject to my approval) and thus add to the ever increasing player and GM built world... I catagorize these by numbers... 1 being an area virtually a blank canvas and 4 being something that is in the realm of completed and very detailed already...

    While this is probably not completely what a project like this needs, It would help in establishing the world and its regions as well as giving everyone an idea of progress and what future expansion is needed...

    That is my idea on how one could at least organize the project as well as oversee it and run it...

    Torq has the right idea about CBG, it would be a long an arduous task in which we (the mappers) would be waiting on... I'm not totally against the idea however and maybe we should consider reversing that... making the maps... and sending it to them and allowing them to "fill" it with campaign goodies...

    Anyway... that's my couple coppers for now

    Del

  8. #8

    Post CG and CBG should work together on this project...

    Quote Originally Posted by Torq View Post
    After my eralier post in response to GP, I thought of a potential problem with collaborating with the Fantaseum Alliance partners. Work sharing is fairly easy to do when you are hsndling the mapping, but not so when you are creating the backstory or campaign details. The other two sites would struggle to get a brief to us for a long time, because their processes are, by definition, much slower if major collaboration is sought between their members.

    Torq
    This is the case only if we are planning to be the world-builders of a brand new project. Consider that among the many campaign worlds being developed by the Campaign Builders Guild is a project called CeBeGia. This world has already a significant developement as well as some ideas on the world geography itself.

    Not that there aren't adequete world-builders among the membership of the CG, and not that there aren't substantial mappers in the CBG community - its just that we are an alliance of sites and we should be working together in some respects. It seems playing World-Builder among the CG is counter-productive to involving the CBG.

    Both projects are similar and yet are treated as mutually exclusive. Besides the CeBeGia project is not without some level of development already and may be ready for mapping by CG members without having to wait or struggle to new developments.

    In all sincerity from me, however, I understand the marketing viability of working with a vanilla world - to capture the attention of the widest pool of players and GMs, but I've never played, GM'd or spent any development time on vanilla worlds. I like my icecream with flavor! I would work on any periphery areas of the campaign world that's not completely vanilla. Even if I participated, I'd never play in a vanilla campaign world. For me it would be an exercise in world development, rather than a project fulfilling any personal goals beyond that.
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