Love the ideas!

I added drop shadows to all the elements that made sense, and that added a great layer of realism. As of right now all the shadows are room dependent, which is better than global, but I'll be playing with shadows that make sense with the light sources next time. I've been playing around with a bevel effect to marry the background to the map, and I'm not in love with it yet but it is a great improvement. I wonder if anyone has any tips that they've found (I'm using Photoshop).

Because I posted this in the finished map section, and in my mind I am done and ready to move on, I'll post this last improvement up here for people, but will be moving on to my next project. I'll be sure to post it in the WIP next time so I have a chance to improve it before the final release.

Thanks again to all who contributed their ideas! I'm wonderfully pleased with how this map turned out and the community involvement helped me keep my inspiration up. Can't wait to show you what's next!

Click image for larger version. 

Name:	temple.jpg 
Views:	152 
Size:	3.43 MB 
ID:	39719