Hiya Mark,

Yeah, that is how I was doing it as the transparency trick does work well. What I think I'll do is try a couple levels of transparency to blend in the effect I'm looking for. It seems that a real world Archipelago has varying levels of very close to surface/underwater features. If I have success, I'll be sure to post an update in a thread for you and other Fractal Mapper users.

Thanks for your reply, it really did help.