Hey, thanks for the input here.

I was concerned with making it too busy, or having the rivers do too much crazy stuff. But having but the map down, and coming back to it, I definitely see what you mean by it being boring/sparse.

The area in the center (the reach) has established geography and features, but the areas beyond it are pretty fair game. In the game world, it's been about four centuries since the collapse of the last big empire, and the region they are in was on the frontier of that empire.

Now, what do you think might liven it up (aside from, say, place names)? Adding a brush for grasslands? adding symbols for dungeons or legendary/mythic places? I'd like some of the mystery of inaccurate maps (that is maps from so long ago that the information may be outdated) but I also don't want to lead my players too far down garden paths (thus a lack of information instead of an abundance).

Thanks again!