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Thread: [WIP] Narridia, Revisited

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  1. #1
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    Quote Originally Posted by Lukc View Post
    Yup, some people go that route ... honestly, it depends on how involved you want to make a single mapping project. If you want to go really deep into the whole thing, you'd make a geological history of the planet, size, mass, star type, plate tectonics, etc. etc. ... but it might turn out to be a bit much. Also, consider that unless you're doing a geological map, it might be unnecessary - you're not indicating the actual plate boundaries, you're focusing on the political map.
    Well, truth be told, part of the reason why I'm doing it in Illustrator (although the same could be said for Photoshop) is so that I can maintain different layers which pertain to the different aspects of a map. So in theory, I'd have one overall layer for political, one overall for geographic, etc) Although you're probably right that tectonics might be a bit overboard for a fantasy conworld. I just want to do it reasonably correct, to avoid unnecessary hand-waving. What do you mean water doesn't flow uphill? Of course it does, it's MAGIC!

    Quote Originally Posted by Lukc View Post
    Personally, I think the new islands look good and also liven up the place
    FUUUUUUUUU. The power went out earlier this evening, and even though I Saved for Web, I apparently didn't save normally, and I just opened up the file .... and my islands were gone. Luckily I *do* have an image version, so recreating shouldn't be too difficult. Blarg.

    On a side note, I played around with the mountains, and got a nice 45 linear gradient going on them, so now they have a bit of dimension and "pop".


    Edit: Fixed everything. Once you know how to do a certain thing, it gets loads easier later on. Universal Truf!

    Click image for larger version. 

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    Last edited by the-golem; 02-14-2012 at 04:57 AM.

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