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Thread: [region 1][map 2 & 3] Chedalbur

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  1. #1
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    Anyone doing this area? I'll pick it up otherwise

    cheers

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    Administrator Redrobes's Avatar
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    Quote Originally Posted by jezelf View Post
    Anyone doing this area? I'll pick it up otherwise

    cheers
    Whoo hoo - Neighbor ! Heh heh !

  3. #3
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    DarkOne got in touch - I think he'll be getting back to this soon.

  4. #4

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    Yep, I am back again.

    I seemed to have lost the data files for the area 2 and 3. Could I get the base data for these 2 areas, such as height maps, climate, etc.

  5. #5
    Administrator Redrobes's Avatar
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    Quote Originally Posted by DarkOne View Post
    Yep, I am back again.

    I seemed to have lost the data files for the area 2 and 3. Could I get the base data for these 2 areas, such as height maps, climate, etc.
    Yes, will do - can you gimme a short while, theres lots to catch up on. Ill edit this post and put them in - remind me in a few days if they aren't here !

    Here we go. Usual disclaimer - use these as you see fit, you dont have to stick to them and should edit them if you feel like it. Provided in case they help etc.

    Height (inc under sea), Height (above sea), Light, Color (tile extents), Example relief just as a guide. I am not sure that the hills are quite as high as these tho. Check with neighbors maps for continuity - one of them is me in this case

    Wrong maps... doh... lets try that again shall we....
    Bugger thats the wrong ones too... hold on - get my head in gear in a mo...
    Last edited by Redrobes; 10-09-2008 at 06:07 PM.

  6. #6

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    No worries.

    Well consider I have been MIA for about 8 months, I sure you be quicker than me.

  7. #7

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    Thanx Redrobes, do you have the maps for area 3 too?

    Here is the proposed kingdom I building for a powerful ruthless non-human race, masters in necromancy (undead to do their bidding), rulers of the treacherous swamps.

    Boundaries:
    Northern: just extends into the icy wastelands to the north
    Eastern: includes what seems to be a mountain range running north-south, which bends westwards at the bottom of area 3. (need the maps of area 3 to check position)
    Southern: from southern tip of eastern mountains connects to inland sea, with boundary cutting through the middle of the lakes and swamps. Currently the boundary runs through the hills just north of Mullion (area 7) before connecting the inland sea.
    Western: actual boundary excludes the no-man zone (pink) between this kingdom and Moab. Scattered battles take place between the Moab undead and their enslavers of this kingdom.

    Basic characteristics of the kingdom
    Mostly cold swamps/bogs in the low lands, with tundra in the highland, snow covers mountains, and finally the barren ice/snow in the north.
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    Administrator Redrobes's Avatar
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    Yes - do you want me to put them in here or are you starting a separate region 3 WIP thread ?
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    Last edited by Redrobes; 10-09-2008 at 06:09 PM.

  9. #9

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    Thinking maybe to combine the two thread and retitling this thread to [region 1][map 2 & 3] Chedalbur (Che-dal-bur) as the kingdom will easily span two maps at this latitude. Then the maps for area 3 can be placed here too. Alucard and myself have come with an idea at the beginning, and I still going with the original idea with a few changes.

    Redrobes, I need some info about the very northern piece of your map, so I can work it into the background history of the Chedalbur kingdom.

    PS: What resolution should the maps be?
    Last edited by DarkOne; 10-02-2008 at 03:06 PM.

  10. #10
    Administrator Redrobes's Avatar
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    Files above for tile sector 3

    My tile 7 is called the lands of Thrubmorten and are harsh and tough region where there are no big cities or luxuries unless bought from passing merchants. Its a trading region where the towns are providing safe lodging for caravans and travelers who pass through. The lower ground is marshy swamplands which are infested with lizard men and men have taken to the uplands where its cold and the soil is poor. There are some big roads passing throughout the region which are maintained and protected by soldiers and some cavalry. The towns are usually set with a palisade of wood though it seems Fenridge - one of the bigger castles is currently sporting a fine stone outer wall. The buildings are log or stone with mainly thatch or timber roofs. To the south are more open grasslands but these are the dominion of Centaur which also dislike the lizard men. There are few other races in the region - just a few halfling in a small town and those who travel as adventurers. The towns are compact and theres not too much in the way of buildings between the towns which are about two days distance by mule trot.

    Going north there is the large lake which in the fen lands is dangerous. On the west side there is a route north and one on the far right which is a main passage to your area from mine.

    Theres a 3D map of the whole region with a free viewer so you can see what it looks like in the Fentor Cross thread. Only a few areas have been mapped but within those its got a bit more detail than most. Best to look at the index for map threads and wiki for more info or ask for anything else specific.

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