I am already putting one of the theories behind the non-destructive map tutorial to work! I come to a realization, that while I have done this years ago - it really hits the point of "Go into your project well prepared, and think ahead for the map as layers of types of textures you will need. I've worked a little with CC3 - and the foundation is there as well, I just continually ran into problems with it crashing, or not doing what I want and there is the added unfortunate that I cannot just grab out a portion of the map for more detailed work on another document. (OR I just don't know how). Though maps generated with it can come out very stunning.

I hope to share my progress.