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Thread: Any general tips, techniques, or guidance on hex maps?

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  1. #1

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    As far as what to include on the map, that's up to you. It all depends on what you're looking for, and the purpose of your map. Most map-makers will tell you that real world geography is important to take into consideration. Unless your world is "fantastical" in nature, and defies logic. Keep in mind the natural flow of rivers, as this is very important. River placement can be a hard lesson for first time mappers, so search the forum for tutorials.

    Good luck, and have fun!

  2. #2

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    Quote Originally Posted by dangerdog15 View Post
    As far as what to include on the map, that's up to you. It all depends on what you're looking for, and the purpose of your map. Most map-makers will tell you that real world geography is important to take into consideration. Unless your world is "fantastical" in nature, and defies logic. Keep in mind the natural flow of rivers, as this is very important. River placement can be a hard lesson for first time mappers, so search the forum for tutorials.

    Good luck, and have fun!
    Thanks for reminding me about the rivers. I do indeed want to try to make my geography as "realistic" as possible. I've actually been looking at real world maps for guidance on mountain placement and transition forom one typ of terrain to another. I will also start looking at rivers and how they flow. I don't want to obsess about it, but I do want to make the suspension of disbelief as easy as possible for my players.

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