Results 1 to 10 of 11

Thread: Any general tips, techniques, or guidance on hex maps?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default

    It'll actually be for RPGing, hexcrawling with Openquest most likely. I was just thinking about whether i would want to run rivers along the hex borders or not. I'm thinking I will just draw them to look good and not worry about hex borders, but I'm not sure as this will be my first hex map.

  2. #2
    Guild Apprentice jazzon's Avatar
    Join Date
    Feb 2012
    Location
    Michigan, United States
    Posts
    32
    Blog Entries
    1

    Default

    Oh yeah....

    Rivers on borders question. Rivers crossing borders is easy, but if you plan on making these as geomorphs, rivers flowing along the edge mean you need way more geopmorphs that are very specific, and not as easily switched out.
    Unless specifically stated otherwise in a post body, all work uploaded here by me may be used for any purpose commercial or otherwise.
    We could learn a lot from crayons: some are sharp, some are pretty, some are dull, some have weird names, and all are different colours....
    but they all exist very nicely in the same box.

  3. #3

    Default

    Quote Originally Posted by jazzon View Post
    Oh yeah....

    Rivers on borders question. Rivers crossing borders is easy, but if you plan on making these as geomorphs, rivers flowing along the edge mean you need way more geopmorphs that are very specific, and not as easily switched out.
    Great stuff, thanks very much. That gives me loads to think about.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •