Well, there is the Color Map feature which uses a height map to map to a gradient, but other than that, I don't know. RobA would know the answer if anyone would.
Well, there is the Color Map feature which uses a height map to map to a gradient, but other than that, I don't know. RobA would know the answer if anyone would.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Ok - I worked out how how to do it. It is easy and very powerful - basically, I can select any object, layer or image and save it's colour scheme, then remap any other image/layer/object using that same colour scheme. This has a lot of uses - say you really like the sea shades on someone else's world map, and want them to apply to your sea. It's easy. Maybe I should do a short tutorial.
Thanks Boogie - that is exactly the alter I used. Now that I am learning to use GIMP better and posting more encounter maps on-line I really need to make the effort to credit the original artists of the elements and ideas that I am using. Supercaptain - thank you very much.
Here is the finished ground floor and middle floors of the watchtower. Next up: upper floor and psychedelic floor.
EDIT: Top floor and psychedelic.
Last edited by Jacktannery; 03-10-2012 at 08:01 PM.
A "trap" door over the stairs, or they turn into a water fall every time it rains. Or the guard falls down when he has drunk too much on his midnight shift.
I would put a simple wooden square hatchway door there just to cover it up.
BOB
We do not stop playing because we grow old.
We grow old because we stop playing.
www.dragonslayers-society.org
Good point Anstett - I wish I had thought of that before. Might be a bit tricky to add that now - I'll see if I have time.
In the meantime, here is encounter 3: the keep's courtyard. Roof and tower are from Bogie's church in his 'Back Alley' scene here: http://www.cartographersguild.com/sh...ley-(-2-Maps-)
Last edited by Jacktannery; 03-12-2012 at 02:15 PM.
Only have two encounter maps left for the moment. Now I have a question to all you cartographers:
For the wizard's tower I need to make something difficult: a series of adventurers and monsters frozen in blocks of ice. Has anyone attempted something like this before? Can anyone advise me on how to make realistic blocks of ice in GIMP?
Secondly, I need a very long banqueting table for the keep hall. Does anyone know if Bogie has made something like this yet?
You should look at Torstan's ice projects for inspiration.
http://www.cartographersguild.com/sh...&highlight=ice
I picked up the entire series the other day on GMs Sale Day.
BOB
We do not stop playing because we grow old.
We grow old because we stop playing.
www.dragonslayers-society.org