Thanks guys (I think). My game is still being designed. It's on a rather slow burn since I have four other projects, most of them in the security and payment space. It is essentially a 'reinterpretation' of classic game Go. Think of it as multi-player Go played on calligraphic maps over months if not years. It's designed to be played really slow so might not be everyone's liking. Still, that's the game I want for myself.