I'm dead impressed with the layouts. Being unfamiliar with table-tops I can't really appreciate them from a gameplay standpoint, but they're eyecatching and look neatly-spaced.

My only critique - if you don't mind - would be on the texturing, as it comes off a little bit strong, particularly on the bar and den. I'd guess that the hexagonal tiles need to be quite visible in order to correctly place one's tokens, but I think that by outlining them with such a sharp relief and then laying a stippled texture on top, the eye gets a little confused. It could just be me, though. I'd probably just keep the tiles as outlines, of a desaturated colour or a different shade of grey or white. That or lighten the floor textures a bit, to try and offset the effect. Like I said though, the layout of the actual architecture is striking and pleasant, and I agree with Jacktannery in that you've done well on the colouring.