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Thread: [Region 1][Map 09] - Khanate of Qashya Mal

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  1. #1

    Post Yes...

    Yes, but I've never liked the name Calimshan, actually Calishem has a nicer ring to it. "Shan" has a distinctly chinese sound it it, that didn't seem to belong to a middle eastern location, as in the F.R. domain. "Shem" has a much more middle eastern sound in my opinion.

    I've always wanted to develope a culture, map and setting based on a near eastern capital of Calishem. Now I can take this idea off the shelf and use it for that very purpose, so I will insert it in this world.
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  2. #2

    Wip Map completed...

    Commissioned by the august emperor, the Topaz Khan, Nobudai Xho, the imperial geographer and cartographer, Yu Zhiang Yi is a map of the Khanate. This is the far western portion of the Khanate of Qashya Mal, on the shores of the Great Inland Sea of Qashya.

    The Western Capital of Calishem is perhaps the largest city in the known world with a population over 850,000 with a racial mix of slavs, arabs, vikings, mongols, chin-qai, rashadi and minorities of dwarves, half-orc, and half-elf. The city professes religious freedom with no less than 12 of the greatest temples of the major religions found within and without the Khanate, 9 academies of learning, and 36 guilds. Calishem is the terminus of both the Silk and Spice Roads.

    Tyrborg on the northern shore of the Sea of Qashya, is a viking port trading amber, furs and dwarven goods from lands north and west to grand port of Calishem.

    Darkovia on the southern reaches of the Vahlvoska Mountain range is the continent's primary source of bloodstones, with the capacity of holding arcane charges, they are greatly sought by wizards east and west. Darkovia is ruled by a Boyar-Prince named Casimir Darkov, who is rumored to be Nosferatu.

    Because the Topaz Khan has decreed all wars not declared by the Khanate as illegal, thus encourages peace within the Nobudai's domain, however, it protects dark local rulers such as Prince Casimir.

    [The Map for area 9 is complete!]
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    Last edited by Gamerprinter; 04-28-2008 at 01:46 AM.
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  3. #3
    Community Leader Torq's Avatar
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    Post

    I had a feeling this was going to be worth waiting for. Great job GP as always. You have painted a rich tapestry with the background stuff and there his a huge amount there to stimulate the imaginations of other mappers here, which is precisely the point of the project. Darkovia seems to be crying ouit to be an adventure site. I'm having some flashbacks to panicky sweaty palmed D&D sessions in Ravenloft.

    Torq
    The internet! It\'ll never catch on.

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  4. #4

    Post

    Quote Originally Posted by Torq View Post
    I had a feeling this was going to be worth waiting for. Great job GP as always. You have painted a rich tapestry with the background stuff and there his a huge amount there to stimulate the imaginations of other mappers here, which is precisely the point of the project. Darkovia seems to be crying ouit to be an adventure site. I'm having some flashbacks to panicky sweaty palmed D&D sessions in Ravenloft.

    Torq
    I was thinking the same thing. Sounds like fun.

  5. #5

  6. #6

    Post

    Wait, does it say "Drakovia" in the upper right corner?


    Ah, no, Darkovia... aww. ;-) Drakovia is the metropolis that houses our running D&D Campaign.

    The map looks good, alright!
    Two in harmony surpass one in perfection

  7. #7

    Post Ravs, the font...

    Ravs, the font is called Celtic and its from the following website, along with half a dozen other Celtic type fonts...

    Celtic Font Resource

    I have a few more towns to include in the map, to absolutely finished, but its close.

    The Irkarti Swamp (a.k.a. the Kingdom of Flies) - is home to a druidic bipedal saurian creature (probably lizardmen) who have summoned swarms of flies for various tasks. One of these swarms have become "aware" and works as an additional threat in the stench of the mirelands.
    Last edited by Gamerprinter; 04-28-2008 at 10:03 AM.
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