Very nice work on this one JefBT! The oceans turned out very nicely as well. Glad to here you found the tutorials useful.
Cheers,
-Arsheesh
Very nice work on this one JefBT! The oceans turned out very nicely as well. Glad to here you found the tutorials useful.
Cheers,
-Arsheesh
Thank you, Arsheesh. I'm having a lot of fun with this new software (and technique)
Yes, I forgot to thank you as well. THANK YOU.
Its still a WIP (because the setting is being tweaked as we go along), but you can see it here -
Its a flat world, BTW, a'la Discworld, which is why the map is surrounded by a ring of mountains.
Last edited by MarkusTay; 04-13-2014 at 11:56 AM.
Your welcome Markus . That turned out nicely. Wonderful job!
Cheers,
-Arsheesh
Nice job, MarkusTay.
I always imagine a disc world surrounded by waterfalls to the "nothing", but mountains are very nice.
Very nice map, Zaelkonan, I just think the oceans are too bright (personal opinion), but the land is awesome.
Very good map too, oterrien, but contrasting with Zaelkonan, I think your seas are too dark (again, personal opinion), but it's awesome too.
Keep going.
That turned out nicely Zaelkonan! For the coastline, assuming you are using the fractal clouds method, you can increase coastal detail by decreasing the size of the fractal clouds you are using. There are also some tutorials floating around somewhere that discuss other methods for making more detailed coastlines, but you'll need to look for them.
Very nice! By all means, please feel free to translate the tutorial into French. Oh and I don't mind if you want to make any modifications to it either - you just may want to let others know that they are your modifications to avoid confusion and to give yourself credit for any of your own innovations.
I'm very happy to here that oterrien, you've done a bang-up job and ought to be proud!
Cheers,
-Arsheesh