Results 1 to 10 of 19

Thread: Amalga [WIP]

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Amalga Continent of War [WIP]

    I'm slowly working on rebooting my oldest setting Amalga. I'm making it more fantastic and less gritty. Right now I am working on the map.

    I started off with a basic sketch of the continent. I wanted the continent to look interesting, so I created lots of bays, channels and peninsulas.
    Click image for larger version. 

Name:	New Amalga 1 white and black.jpg 
Views:	219 
Size:	2.63 MB 
ID:	43964


    From there, I created added terrain. I decided I was tired of the hand drawn look I usually go for, so I went with terrain that showcases the elevations of the continent. Its more realistic and is strikingly different than kinds of maps I have been creating lately. I really wanted to emphasize how mountain ranges cut people of from one another, which leads to new nations being born. So I made sure to include lots of mountains. I have a weird idea for a Ghost wall where the souls of the recently deceased go for a period of time before heading off to heaven/hell/wherever. Denizens of Amalga can go to the wall and meet and converse with the dearly departed in a safe environment (as opposed to traveling to other plains to do so). The wall is represented by the pink line. As a by product the line also cuts the continent off from the rest of the world.... Or maybe Amalga is a plain and that line represents its eastern edge? I haven't decided yet.
    Click image for larger version. 

Name:	amalga__10_19_2011_by_elemental_elf-d4dcq15.jpg 
Views:	110 
Size:	159.0 KB 
ID:	43965
    (LARGER IMAGE)

    From there, I decided I did not like the green coloration of the terrain, so I switched it to shades of brown. At this time, I also added the rivers. Rivers serve as the arteries and veins of a medieval world. I often feel I neglect rivers, so I really wanted to try and include as many as possible. I'm still working on creating more tributaries but for now I have the big rivers on the map. I also began testing how to create undersea terrain.
    Click image for larger version. 

Name:	amalga__a_test_picture_by_elemental_elf-d4w1ot0.jpg 
Views:	94 
Size:	162.5 KB 
ID:	43969
    (LARGER IMAGE)

    At this point, I realized the ocean was looking a bit lacking. My land looked fairly detailed but the seas were just a giant blank blue area. I created undersea terrain. After a few different tests (as seen from the above picture), I found a style I liked. The inclusion of underwater terrain is helpful because I want to include a few Mermaid/folk kingdoms. Having more than wide open blue plains helps make the sea-world appear more realistic. During this iteration, I also sketched out the land and sea borders of the principle kingdoms and empires.
    Click image for larger version. 

Name:	amalga__a_new_map_by_elemental_elf-d4vuita.jpg 
Views:	93 
Size:	178.6 KB 
ID:	43967
    (LARGER IMAGE)

    Finally, I began the process of adding cities. I have only included a few capitals because I am not sure the icons look appropriate.
    Click image for larger version. 

Name:	amalaga__with_some_labels_by_elemental_elf-d4w1me0.jpg 
Views:	140 
Size:	182.0 KB 
ID:	43968
    (LARGER IMAGE)

    Well, that is the evolution of the map thus far. What do you guys and gals think? Any and all concerns or criticism is welcome.
    Last edited by elemental_elf; 04-12-2012 at 08:33 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •