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Thread: [Region 1][Map 13][Town 01] Kwourin

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  1. #1
    Guild Journeyer Airith's Avatar
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    I must say, the mountains are just epic. They just have this, natural look to them. How did you do them? They look complicated. Also it might just be me, but the forests look 'taller' then the mountains, only in some spots, but not sure how to say it.

    Just looked at the latest post, guess I'm just restating what Sigurd said

    The town definitely has the sprawling feeling to it.
    And our time is flyin', see the candle burnin' low
    Is the new world rising, from the shambles of the old
    ~The Rover - Led Zeppelin

  2. #2

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    All I can say is 'wow'. The shading on the mountains is phenomenal. I'm gobsmacked! Is there any way you can sharpen up the forest outlines? They seem a bit out of keeping with the rest of the map which is really crisp.

  3. #3
    Administrator Redrobes's Avatar
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    Yeah this is really right on. Theres a few small points I would make though none detract from a great bit of map.
    Theres some strong vertical lines in the trees on the right side. I dont know if that is a texture issue but if it is then a tip I would suggest is to use several of the same texture blended together but at different scales strong lines tend to cancel each other out then.
    The other thing is more subtle but I think that maybe the fields should have stronger borders to them. They look good but it looks as if they are translucent over the top. If some had the same kind of shadows and contrast that the buildings have then it would look a lot like hedgerows.
    Lovely texture on the stone tho.

  4. #4
    Community Leader Torq's Avatar
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    Hi all. Here is the latest version of the map of Kwourin. I have taken into account much of what has been said. I couldn't implement some of it though becasue I had unfortunately merged a few toom nay layers. I learned a lesson though, and I wont make that mistake again soon.

    Torq
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  5. #5
    Community Leader jfrazierjr's Avatar
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    Torq, I love this map, especially the patchwork fields effect! That is my favorite thing about the map and I can't recall ever seeing any artist rendition of this effect that beats yours. If I had to complain about anything, it would be the buildings. While I love the effect you have on the buildings in general, I just don't think it meshes well with the background as well as your original version's buildings.

    Oh, and I really like the sidebar way of showing points of interest. It's something you don't see much of and for this map, it just "works".

    Joe

  6. #6
    Community Leader Torq's Avatar
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    Quote Originally Posted by jfrazierjr View Post
    Torq, I love this map, especially the patchwork fields effect! That is my favorite thing about the map and I can't recall ever seeing any artist rendition of this effect that beats yours. If I had to complain about anything, it would be the buildings. While I love the effect you have on the buildings in general, I just don't think it meshes well with the background as well as your original version's buildings.

    Oh, and I really like the sidebar way of showing points of interest. It's something you don't see much of and for this map, it just "works".

    Joe
    Thanks Joe. I cant really take credit for the fields effects. Thats just a texture that Ravells posted here once and I snagged as fast as possible. Its been my favourite ever since. I appreciate the kind words though.

    The buildings are something I also have difficulty with. I like how they turned out but agree they dont quite match. I dont think the earlier versions did either and thats why I tried for a new look. I think its because the rest of the map strives to be more photorealistic than the buildings.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  7. #7

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    Hooray, fame at last! - That texture is a cinch to make. I just went into google earth and zoomed into some fields in Britain. Used the offset filter (in PSP) and clone stamp to make them tile and to get rid of any buildings etc. Presumably you could do it with other bits of landscape like deserts etc.

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