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  1. #10
    Guild Expert Facebook Connected vorropohaiah's Avatar
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    so I've gone back to the drawing board (well, my tablet, at least) and come up with a new equirectangular map of the world, trying hard to avoid pinching at the poles. this is what I've come up with (rivers only appear in regions that ive made a decent account of history/climate/geography):


    It's little different to the older version, though I've made the 'Inner Sea' area proportionately larger (not as easy as it finds) to better-fit in with current world-building attempts. I ran the map through the NISS software and came up with three vertical perspective maps (one each for the north/south poles and one centred on the 'Inner Sea'). the poles will form the base for a pair of matching maps I'd like to do, detailing the poles.







    I also made an equidistant conical projection that became the base for a fresh map that I started work on this afternoon. So far I've only gone over the coastal areas and put them through a mask, with a gradient stroke to create some definition. I've also thought of 2 different borders - well actually just one but with 2 different chequer effects - the first has a cheque effect that is consistent with the graticule scale, with each box measuring 1 degree. the second is just decorative (though with each box 1" I can be used for scale purposes, once the scale marker has been added. Please let me know what you think!



    I also changed the font for the nations, which is now a Castellar font, though I'll be using different ones for cities and towns, and features and formations, respectively. though i havent decided quite what yet...

    any C&C is greatly appreciated, thanks
    Last edited by vorropohaiah; 06-01-2012 at 01:35 PM.

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