I don't have a tablet. I'll be hitting my wife up for one soon enough, without a doubt.
I can send you the psd through email if you'd like.
I don't have a tablet. I'll be hitting my wife up for one soon enough, without a doubt.
I can send you the psd through email if you'd like.
A tablet makes life much easier.
That would be great. Could you email it to: ravifelicity at blueyonder.co.uk
Cheers!
Sending now..
Hi IG,
I've followed this tutorial to do the landscaping.
The steps I took were:
1. Making a duplicate of the bump map and using the Image/levels adjustment to blow up the whites a bit.
2. (using the tutorial) Make your colour background by setting colours to your altitudes (white is high) by using a gradient map adjustment layer on the bump map which you've just adjusted.
3. (using the tutorial) Make your relief shading by making a new layer and copying your adjusted bump map to it and then using the 'render / lighting' filter. Make sure that layer is on top of your height colour layer and then multiply it and bring the opacity down to about 75%.
The great thing about this method is that because your colour map is on an adjustment layer you can fiddle with the colours to your heart's content.
.psd file back on its way to you but here is a jpg of the result.
Last edited by ravells; 04-25-2008 at 04:02 PM.
I tried this a couple of times. It worked well the first time, not so much on the others. I'll get it, though - not worried about that.
What's got me a bit concerned is that mine still looks hard and chiseled, while yours is a bit softer. I've got what look like cliffs near the coast, and can't seem to get rid of them.
Did you try doing the a small 1 px gaussian blur on the heightmap? I blurred it about 3 times (sorry forgot to mention) following the tutorial.
That helped some, though it still looks a bit different.