Well I think it's impressive that you are doing that all by hand. I look forward to watching this one take shape.
Cheers,
-Arsheesh
Well I think it's impressive that you are doing that all by hand. I look forward to watching this one take shape.
Cheers,
-Arsheesh
I also look forward to seeing the piece finished. Good work!
Hello
To make the level-lines is so boring that in the meanwhile I have been proving new colours, softer (cause the names of cities, countries, etc... have to be perfectly readables) and at the same time with a good contrast between them. My system is to prove untill I think I have get it. I say "I think".
The new colours:
As you can see the relief is going on slowly.
If I want to give the map an old patina, I take an old paper-background with any texture could make it even older. Then I put the map over the paper layer and make a change of transparency or a similar action.
I suppose people here knows how to make it.
It is just a test of colours.
As a old map-looking needs old symbols too, I have been searching in old books to see what I "fish"
By example from this link, I have get a "North":
http://echo.mpiwg-berlin.mpg.de/ECHO...1355&wx=0.1354
From Vitruvius, then I copy it in vectorial an keep it to put in the map in his moment.
And go on with the level-lines.
The term you want is "contour line" or if you want to get really fancy "isohypse". A map showing precise elevation is generally called "hypsographic". Detailed, large scale ones are often called "topographic", though the scale on yours is rather small for that.
Hello Hai-Etlik
Thanks for give me your opinion.
Then, in this kind of small scale maps... what way to represent the relief do you should employ? This map is the result of a personal development in the representation of relief in historical maps. Then it is not close at all and any idea of example will be wellcome.
In internet the most I have met is this kind of relief or in the google maps:
http://www.maps-for-free.com/index.html
It looks nice! Is it painted by hand?
"That sounds... incredibly complicated, but there's no doubt the result is fantastic." /Diamond