Thanks for the feedback Yospeck. The building style was chosen to not get lost behind the bubble-nodes of my Concept Mapping software, VUE. It took a while to get all the data to fit....

I also had to figure out how to deliver the full resolution maps... I am considering releasing the VUE maps (with the meta-data) and the google Spreadsheet I used to create them. Still working on that part, considering sublocation maps (and considering mapping the dungeoon/Moathouse).

See my Google+ post (public post) if you can't see the preview images.
https://plus.google.com/u/0/10484935...ts/27Si5ftdZaU

Background map of Hommlet 2048x2048 (save to disk and unzip): http://docs.google.com/file/d/0B52Q5...hkU3JfOFk/edit

NPCs by Location map full resolution PDF (best viewed @ 300%): http://docs.google.com/file/d/0B52Q5...hkU3JfOFk/edit
NPCs by Location map (preview):
http://lh3.googleusercontent.com/-gJ...tions_NPCs.png



NPCs by Faction map full: http://postimage.org/image/krk5oyrm7/full/
NPCs by Faction map (preview):
http://lh6.googleusercontent.com/-2I...ns_preview.png