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Thread: Bridge Encounter.

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  1. #1
    Community Leader Bogie's Avatar
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    Excellent Bridge, nice work. Bridges are one of the reasons I prefer DM'ing lower level characters. They have to cross the bridge. My current group are all 11 to 14th level, They know that if I went to the trouble to map a bridge I'm going to hit them with something so they just fly or teleport around it every time. The low level characters have to take their chances.

  2. #2
    Guild Journeyer Facebook Connected Pryme8's Avatar
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    Quote Originally Posted by Bogie View Post
    Excellent Bridge, nice work. Bridges are one of the reasons I prefer DM'ing lower level characters. They have to cross the bridge. My current group are all 11 to 14th level, They know that if I went to the trouble to map a bridge I'm going to hit them with something so they just fly or teleport around it every time. The low level characters have to take their chances.


    haha thats pretty funny, you must be uber familar with DND set rules!

    I am working on my own system right now, but it will never be as in debth as DnD

  3. #3
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    Quote Originally Posted by Bogie View Post
    Excellent Bridge, nice work. Bridges are one of the reasons I prefer DM'ing lower level characters. They have to cross the bridge. My current group are all 11 to 14th level, They know that if I went to the trouble to map a bridge I'm going to hit them with something so they just fly or teleport around it every time. The low level characters have to take their chances.
    That is why I have a house rule that you have to complete the encounter.. I see ti this way, if I spend the time to bring them engaging encounters then they should have fun with them.. Plus my players are greedy fiends that like to find treasure.. I have even let them strip the armor and weapons off the dead enemies so they can sell it back for 15%.. I figured if I let them do the 20% sell back it would get out of control..

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