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Thread: Little MAP in 3D to develop workflow

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  1. #1
    Guild Master Chashio's Avatar
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    Jan 2011
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    Could you get rid of the spikes in photoshop before you move the height map into Vue? Perhaps a levels adjust to reduce the contrast on the highest points?
    Kaitlin Gray - Art, Maps, Etc | Patreon | Instagram

  2. #2
    Guild Adept Troedel's Avatar
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    Dec 2009
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    Germany
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    Mostly those spikes can be get rid of using slight varriations in the fractal generation inputs. Please don´t ask me about mathematics as I don´t know a bit about that. In my experiment there where two whcih I just erased using content aware fills. Worked like a charm in this case and was probably faster than anything else considering render and world building times. Got myself a copy of vue 10 and try to learn it right now. I will start with non mapping tutorials as those are plenty at geeksatplay studios and give a deeper understanding of the workings of vue. I´ll get back at the map the time my understanding of it all is a little better. THX for the comment on lighting. It´s all about what we are used to...

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